The Hunt
The hunt is the core danger mechanic in Phasmophobia. The ghost materializes and attempts to kill players.
Initiating a Hunt
Grace Period
At the start of each hunt, the ghost remains invisible and still for a few seconds. Exit doors lock immediately.
Hunt Duration
| Difficulty | Small | Medium | Large |
|---|---|---|---|
| Amateur | 15s | 30s | 40s |
| Intermediate | 20s | 40s | 50s |
| Pro/Nightmare/Insanity | 30s | 50s | 60s |
Cursed hunts add +20s to duration. Each kill can also extend the hunt (depending on difficulty).
Player Detection
Ghost Speed
No LoS acceleration: Thaye, Hantu, Deogen, Revenant - their speed depends on other conditions.
🎯 Speed Tapper
Tap along to the ghost's footsteps during a hunt. The site calculates the speed and suggests matching ghosts.
Hunt Prevention
Demon: +50% range (4.5/6/7.5m)
Moroi blinded for 7.5s (instead of 5s)
Flickering & Visibility
| Ghost | Visible | Invisible | Cycle |
|---|---|---|---|
| Standard | 0.08-0.30s | 0.10-0.92s | 0.30-1.00s |
| Phantom | 0.08-0.30s | 0.70-1.92s | 1.00-2.00s |
| Deogen | 0.20-0.30s | 0.01-0.40s | 0.30-0.60s |
| Oni | 0.02-0.50s | 0.01-0.50s | 0.30-1.00s |
Phantom is more invisible (good for hiding), Oni and Deogen are more visible. Obake can shapeshift on one flicker (6.67%).
Surviving a Hunt
Interactive Timers
Use these timers during the game to time hunts, smudge, and cooldowns.
⏱ Hunt Timers
Shortcuts: S = smudge · H = hunt · C = cooldown